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Now That's What I Call Games 1
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Now That's What I Call Games (1993)(Multi Media Machine)[!][CD32-CDTV].iso
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shareware
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megaball
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ins.doc
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Text File
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1993-09-11
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5KB
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166 lines
HI! Welcome to MEGABALL! I finally changed
the name from BALL to something at least a
little better. Well, the last version (which
was called BALL) (I think I just said that)
was released as public domain. But, THIS
version (MegaBall) is shareware. So, if you
send me a small fee (the amount is given in
the scrolltext on the main screen), I will
send you a very powerful, easy-to-handle
board editor so you can create your own
boards and play them. Also I will include
with the board editor some boards I made that
I consider to be better than the boards that
come with the game itself. And I will of
course inform users of any new versions
if/when they come out. I do request that
people do not spread the board editor. But,
you CAN spread the game itself, so SPREAD IT
ALL AROUND, OK?! Wait! I haven't even told
you what it is yet! It's a clone of Arkanoid,
sort of. BUT, before you start groaning and
moaning about how many cheap-o clones of
Arkanoid there are out there already, let me
tell you that this is NOT a cheap-o version.
Why? Er... Um... Well, YOU play it, and
YOU'LL find out for yourself!
>>>> NOT YET!!!! <<<<
Before you play this, you MUST know these
keys!:
SHIFT-Q : Eventually, you will have a game
that gets off to a bad start and you want to
abort. So be sure to remember about the
SHIFT-Q key which aborts your game. In
two-player mode, it only aborts the current
player's game.
DEL : This key kills the current life
WITHOUT killing all the remaining lives like
SHIFT-Q. Why you would need this is beyond
me, because I think I've fixed that nasty
bug where the ball gets trapped in a loop
(YAY!). If you think your ball is looping,
press a mouse button, and let it go through
the loop once or twice. If it's really a loop
it should break out...
(**** NEW FEATURE ****)
P or ESC: Pressing either P or the ESC key
puts you in PAUSE MODE! This is very useful!!
Press a mouse button to leave PAUSE MODE.
The CHEAT KEYS: I'm not telling you!!
>> BEFORE THE GAME: <<
At the Main Title Screen, you may press: A
mouse button to play a ONE-player game The
number 2 key to play a TWO-player game
SHIFT-Q to exit the program.
The C key to continue previous game. (****
NEW FEATURE ****)
>> HOW TO PLAY THE GAME: <<
OK. You all know how to play an Arkanoid
clone, right? I don't have to explain that
you have a paddle and a ball and you must
bounce the ball into some blocks to score
points, right? And I certainly don't need to
mention that if you let the ball miss the
paddle and drop off the screen you will die,
right? And I also don't need to explain about
how little bonuses can drift down from the
blocks and if they touch your paddle they can
do anything from giving you free lives to
blowing you up, depending on the little
pictures on the bonuses as they are drifting
down, right? Good. I was afraid I'd have to
put a lengthy explanation here!
MOUSE CONTROLS DURING THE GAME
Let's do this C= style!:
If you move the mouse left, your paddle moves
left!
If you move the mouse right, your paddle
moves right!!
For pin-out diagrams of the mouse port,
check the Technical Reference Section!!
Long live C= Instruction Manuals!!
By the way, sometimes the ball "sticks" to
your paddle. A small blue force-field appears
to hold the ball in place. You can press a
mouse button to release it. Also, if you get
Lasers (one of the bonuses), you use the
mouse button to fire them. You may have
Lasers and Catch at the same time, and in
this case, the same press of the mouse button
can both fire the lasers and release the
ball. Both the left and right mouse buttons
have the same effect. - -
SOUND:
Awesome! Crank it up!!
MUSIC (**** NEW FEATURE ****)
There are now FIVE NoiseTracker music modules
in the game. (There used to be none.) But,
because of the music player I got (copyright
info in the scroll with the rest) all of the
songs must load into CHIP RAM. How lame. How
REALLY lame. I'd really love to fix this. But
I'm a little foggy on the details of how to
buffer FAST RAM into CHIP RAM for instrument
playing. So, if you have an older Agnus, you
probably won't be able to get all the songs.
But, if you have one Meg of CHIP, you should
be able to get just about all, and if you
have any FAST in addition to the Meg of CHIP
you should get all 5 no problem. The game
will tell you how many it was able to load.
ALSO: If you catch the little bonus with the
notes on it, music will start to play during
the game. This cuts off sound effects, which
makes it a little bit harder, which means you
get one extra point per block hit while the
music is on. So it's good to have the music
on when possible!
ADDICTION ALERT: (**** NEW FEATURE ****)
(Not really...)
I didn't put this in the docs for BALL
because I thought it was too egotistical. But
a few users have sent me mail saying that the
next version should definately have a
warning. So here it is:
WARNING: You might get addicted to this game.
There. Short, simple, and to the point. Don't
say I didn't warn you... MOST IMPORTANT
INSTRUCTION IN THE WHOLE WIDE WORLD
Have fun!
--Ed.